Manual Version 1.0 Content 1. Piercing Props........................................................ 1.1. Props.......................................................... 1.. Placing the Props.................................................. 1.. Remarks......................................................... Python Script..........................................................1. Selecting a Prop..................................................... Selecting a Position.................................................. Adjusting the Position for Morphs........................................4. Configuring the Script................................................ Materials............................................................ 1 1 4 4 Ralf Sesseler Dimension D E-Mail: dd@sesseler.de Internet: www.ralf-sesseler.de/dd
1.1. Props This set contains 40 different piercings for Poser. The folder "Piercing" in the props library contains 45 props: one for each piercing, four with an orthogonal orientation of the piercing, and the prop "!Piercings" that contains all piercings as alternate geometries. These props are initially positioned at the origin. The image above shows all piercings and their number for the Style parameter in the props with alternate geometries. WARNING: When changing the value of the "Style" parameter to 0, Poser 5 may crash! This value is not used, but it is possible to set it. It is a bug of Poser 5 when using alternate geometries in props. This seems not to be a problem in other versions of Poser. - 1 -
The folder "Piercing Fit" contains props that are ready to fit one of the following Poser characters: Victoria, Victoria, Stephanie, Judy, Posette, Mike, and Don. For each character, there are 14 props, each for a different position. All of these props contain alternate geometries to select a piercing using the Style parameter. 1.. Placing the Props Of course, you may place the piercing props wherever you like. For seven popular Poser characters, there are two ways to facilitate the positioning. First, you can use the props in the folder "Piercing Fit" to have them placed at your figure. Second, you can use the included Python script to position a piercing prop at your figure. In any case, the predefined positions will not fit equally well for all kinds of piercings, simply because they have different shapes. So you might need to do some manual fine tuning. When you pose your figure, the bending of the parent body part may cause the piercing to leave its position. This is mainly a problem when placing a piercing at the navel. All predefined positions are for the figures without any morphs (except the face of Vicki ). If you are using morphs, you may correct the position of the piercing using the Python script. 1.. Remarks All props scale and rotate relative to the point where they are pierced into the skin (the origin of the prop). This means they are easy to scale and rotate no matter where you place them. The props "Object Barb Wire", "Object Nail", and "Object Needle" have a morph target for bending. The props with alternate geometries only contain the morphed geometry, but do not allow gradual bending. The props "Ring Ball & Gem", "Ring Ball & Cone", and "Ring Gem" consist of two props. This allows to rotate the gem or cone relative to the ring. This is not possible for the props with alternate geometries. The paper clip and the studs have a horizontal and a vertical version. This is only useful for the predefined positions. At many positions, only one version of the studs will fit. If you have Poser 4 with Pro Pack or Poser 5, you may use the Python script "piercing.py" to get even more positions for placing your piercings. In addition, it can adjust the position of the piercing to the morphs you applied to your figure. - -
When you start the script (see the Poser manual on how to use Python scripts in Poser), you get the graphical interface shown below. It consists of three parts explained in the following. The selection of a prop to add, the placement of a prop, and the adjusting for morphs may be used together or separate..1. Selecting a Prop Push "Piercing Prop >" to open a menu. Select from this menu the prop that you want to add to your scene. If you select no prop ("---"), the other options will be applied to the prop that is currently selected in your scene (if any)... Selecting a Position The left list contains the figures, for which predefined positions exist. The list in the middle changes the content of the list to the right. The right list contains the positions for the piercing. Make your choice for the position and your figure here. Select "left" or "right" for the side of the body you want to place the piercing at. Uncheck "Pose piercing" if you don't want to change the position of the prop... Adjusting the Position for Morphs Check "Adjust position to morphs" to change the position of the piercing according to the morphs of your figure. If you are using this for a piercing at the head of Vicki, you must check "Vicki Head" to compensate the Vicki face morph (which has the value 1 by default). - -
You can use this option only when adding a prop or if the piercing prop is still in the position for the figure without morphs. It will move the prop from its current position by that distance that the morph moved the point of the figure nearest to the position of the prop. In other words, it is a relative positioning, not an absolute..4. Configuring the Script You may configure the Python script in a text editor by changing one of the following: If you installed the piercing props in another library than the standard Poser library, you have to name the path for the Runtime library in the variable "runtime". If your props folder is not named "props", change the variable "proplib" accordingly. If you want to rename the folder "Piercing", you must also change the value of the variable "propcat" accordingly. You find these variables at the beginning of the script in a separate section. They are used to find the piercing props in your Poser library. All props have materials to work properly in Poser 4 and Poser 5. Poser 4 will simply ignore the Poser 5 material settings. When appropriate, props have several material regions. The Poser 5 materials look best when rendered with raytracing and without removing backfacing polygons. Raytracing is used for reflection and refraction. Removing backfacing polygons may look odd in case of the transparent jewel materials. This set contains Poser 5 materials for different kinds of metal, for colored metal, and for several jewels. There is also a transparent material to hide a material region. - 4 -